But setting waypoints, flanking enemies and fighting for tactical advantage is the order of the day here, so if, like me, your RTS strategy was predominantly ‘build a massive army then send them in at once’, you’ll come a cropper here.įairly quickly, the controls felt like second nature and if not well suited, well adapted to joypad control. It’s very much a military strategy game – so if you were hoping for the hunt for, and source resources to supply your army then you are out of luck here. Shortcuts for grouping, and setting your groups of troops are helpful, as are tooltips for what each option does. To be fair, Praetorians does a decent job of slowly introducing you to the various controls. Fairly intuitively, the tutorial takes you through the basics, and just when you think that this is manageable as an RTS game on console, you’re hit with menu and icon overload. The controls were my next worry though, and it all starts off simply enough. That’s the first relief – it doesn’t necessarily look like an old, rough game. Originally released for PC in 2003, I was surprised and please to see how well the visuals have held up given the HD upscaling treatment. Set against the backdrop of the emerging Roman Empire, your quest to become Emperor takes you across Egypt, Gaul and Italy. Thankfully, it holds up better than Commandos 2 does. It’s probably fitting then that Praetorians is also an old game, but one that’s spruced up a bit with the HD remaster treatment (similar to that of the recently reviewed Commands 2 HD Remaster). I think the last one I really sank some time into was the Playstation One version of Red Alert. You don’t get many new RTS type games on consoles these days.
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